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A Balanced Data Diet: Success Guided Sampling for Mega-Scale Robot RL

超大規模機器人強化學習的平衡數據飲食:成功引導採樣 SGS

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A Balanced Data Diet: Success Guided Sampling for Mega-Scale Robot RL
The 30-second version

Traditional mega-scale parallel RL relies on uniform simulator resets, wasting compute on task configurations that are either already mastered or impossible to attempt. The authors introduce Success Guided Sampling (SGS), an adaptive sampling algorithm that dynamically directs simulation resets toward the frontier of the policy's current capabilities. Evaluated in up to 2^20 (over 1 million) parallel environments, SGS solves complex multi-terrain locomotion and contact-rich assembly tasks, with policies distilled into RGB vision models for zero-shot real-robot deployment.

Key points

01

Exploration Bottleneck in Parallel RL

Naively scaling parallel environments with uniform resets wastes batch experience on trivial or impossible tasks.

02

Success Guided Sampling

SGS acts as an adaptive sampler that concentrates training on task configurations along the frontier of policy capabilities.

03

Scaled up to 1 Million Environments

Proven effective in up to 2^20 parallel environments, solving multi-terrain quadruped locomotion and contact-rich assembly.

04

Zero-Shot Real-Robot Deployment

Learned manipulation policies are distilled into RGB-based vision models, enabling zero-shot transfer onto real robot hardware.

How it works

SGS Adaptive Sampling Training Pipeline
Task distributionFrontier reset allocSuccess feedbackUpdate frontierLearned policy dataZero-shot transferTask ConfigurationsCapability FrontierEvalRGB Policy DistillationSGS Adaptive SamplerReal Robot DeploymentParallel Simulation(2^20)

Why it matters

As simulation engines reach the million-environment scale, compute efficiency becomes the primary bottleneck. SGS reduces the need for heavy hand-engineered reward shaping and human demonstrations. By adaptively sampling task frontiers, SGS unlocks true scaling for reinforcement learning, advancing general-purpose locomotion and manipulation on real hardware.

Who it affects

  • AI Researcher
  • AI Developer
  • Student & Learner

How to use it

  1. 1Multi-terrain agile locomotion for quadrupedal robots
  2. 2Contact-rich precision assembly for robotic manipulators
  3. 3Adaptive training resource allocation in mega-scale parallel physics simulations

Limitations & caveats

  • Requires simulation infrastructure supporting dynamic resets and real-time capability frontier tracking.
  • Real-world success depends heavily on the quality of distillation into RGB-based vision policies across the sim-to-real gap.

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